A Spaceship math puzzle
A company I’ve been working on called PhySioX VR is designing games for students to study movement. One of the things we’re exploring is trying to determine if math puzzles are good way to design games. Here’s a spaceship puzzle you might find interesting.
When the Spacestar spacehip left earth, the Cpatain ordered a shift to the intertial hyperdrive. The spacestar was traveling at the speed of light when suddenly the ship slammed into a space warp created by a black hole.
The ships lights went out and furniture was tossed around. By a stroke of luck, they found a planet. The ships supercomputer indicated no lifeforms on the plant. They made an easy landing and began to repair their spaceship.
Here is what they’re reckoned with: the Spacestar flipped over several times when it plowed through five dimensional space time. The means it must have rotated outside the three space. If they flipped over an odd number of times. The crew noticed that any cuts they incurred during the collision were on the same side of their body.
How would you determine if the space crew was indeed an image version of themselves in this new planet? How coud you be so certain that the Spacestar had flipped over an even number of times? Why was the landing smooth.
Answer: